![]() Lucy summons a Cyclone during Swirling Staff. Lucy summons a Cyclone upon activating Fan of Knives. Lucy summons a Cyclone at the impact of an Explosive Crescendo. Lucy summons a Cyclone when activating Shadow Cloak. Linda launches an Explosive Crescendo when Mark activates Scourging Whip. Linda launches an Explosive Crescendo upon a critical primary attack. Smite is followed by Linda’s Explosive Crescendo. Linda launches an Explosive Crescendo when Decoy health is reduced by 50%. Linda fires an Explosive Crescendo at the end of a Shield Dash. Linda launches an Explosive Crescendo when Kevin activates Shadow Cloak. Perform Kevin's Fan of Knives during a Shield Slam.īlocking attacks has a chance to release Kevin's Shadow Dance. Kevin releases Fan of Knives when Scourging Whip is cast. Kevin emerges to execute Shadow Dance upon a critical primary attack. ![]() Kevin emerges to execute Shadow Dance during a Harmonic Slam. Kevin emerges from the shadows to strike those attacking the Decoy. Kevin releases Fan of Knives when Cyclone ends. Kevin releases Fan of Knives at the end of an Explosive Crescendo. Primary attack damage is increased and divided between all enemies hit. Heavenly Strike is cast when Vengeance is active. John's Heaven’s Strike casts when Mark activates Scourging Whip. John's Heaven’s Strike casts when Mark activates Swirling Staff. John's Heaven’s Strike casts on enemies stunned by Harmonic Slam. John's Heaven’s Strike casts when Decoy health is reduced by 50%. John's Heaven’s Strike casts with critical hits of primary attacks. John's Heaven's Strike falls down when Kevin activates Shadow Cloak. Primary attacks cause fire damage, burning enemies over time. Heaven’s Strike leaves behind pools of energy to damage enemies.Įxplosive Crescendo inflicts more damage at the cost of reducing the area of effect.Įxplosive Crescendo inflicts fire damage, burning enemies over time. Heaven’s Strike falls in a circle around John. Primary attacks inflict lightning damage. Smite shakes the ground, slowing enemies hit by it. Scourging Whip inflicts fire damage, burning enemies over time. Shadow Dance has a chance to strike more enemies. Primary attack consumes stamina to deal additional damage. Shield Dash leaves a fire trail that damages enemies. Gain stamina for every enemy hit by Harmonic Slam. Push enemies back and fill the evade bar.įan of Knives damage is increased but decreases the range. Sidewinders have a chance to chain between multiple enemies on impact. Primary attack cast Heaven’s Strike on a critical hit.Ĭyclone pulls in enemies more forcefully.Įxplosive Crescendo has a larger area of effect at the cost of reducing damage. Harmonic Slam places a trap that triggers on enemy contact.Įnemies hit by Joey during Whirlwind are slowed.ĭecoy deals thorn damage, reflecting damage back to attackers. ![]() Sidewinders launch in all directions when using primary attack. Primary attack has a chance to stun enemies.įrenzy effect will increase critical chance also while increasing attack speed. Primary attacks deal more damage but fill less stamina. Primary attacks slow and knock back enemies. Harmonic Slam deals damage at the cost of inflicting damage to Linda.Ĭyclone has a chance to conjure Sidewinders.įan of Knives explodes on impact, damaging nearby enemies.įan of Knives is condensed into a small cone in front of Kevin.Ĭhance for enemies to explode on death, damaging any nearby enemies.Ĭreate an explosion when activating Shadow Cloak. ![]() Smite drains health, fills stamina and rage. Heaven’s Strike rains down even more swords.Ītman Barrier deals thorn damage, reflecting damage back to attackers. Lucy releases small tornadoes instead of fire Sidewinders. Scourging Whip leaves a pool of energy that damages enemies. Swirling Staff leaves a pool of energy that damages enemies. Shield Slam leaves an energy field that damages enemies. Increase primary attack speed at the cost of removing Sidewinders. Check out our Rune Guide to see all the runes that are available in the game. Runes gradually wear out upon use and they are lost on death. Characters can hold a single rune for each attack/ability they have. In Children Of Morta runes are found in dungeons and have the capability to increase the strength of a characters attack or ability. ![]()
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